AI Insights · Timothy · April 2024
Top 5 io Games Performance in Mexico for Q1 2024
Discover the performance of the top 5 io games in Mexico for the first quarter of 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw dynamic trends for the top 5 io games in Mexico, with varying performances in weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period based on Sensor Tower data.
Agar.io from Miniclip.com had a notable quarter. Weekly revenue peaked at approximately $880 in the week of February 19, while weekly downloads reached their highest point at about 9.6K in the week of February 12. The game maintained a relatively steady number of weekly active users, fluctuating between 21.9K and 28.5K throughout the quarter.
Paper.io 2 by Voodoo showed mixed trends. The game's weekly revenue saw a peak of around $470 in the week of January 15. Weekly downloads were highest in the first week of January, hitting approximately 100.8K, but saw a decline towards the end of the quarter. Weekly active users also decreased from about 380.5K at the beginning of January to approximately 186.6K by the end of March.
Snake Rivals - io Snakes Games from Supersolid Ltd had a relatively stable performance. Weekly revenue was highest in the first week of January at around $325, while weekly downloads peaked at about 6.4K in the same week. The game’s weekly active users showed a slight decline over the quarter, starting at about 11.9K and ending at approximately 9.7K.
Snake.io - Fun Online Snake by Kooapps demonstrated strong performance metrics. Weekly downloads consistently stayed above 125K, peaking at approximately 179.8K in the first week of January. Weekly active users were robust as well, reaching nearly 1M in the first week and maintaining high engagement throughout the quarter. Weekly revenue saw modest peaks, with the highest being around $159 in early January.
Little Big Snake from LittleBigSnake, Inc had a quieter quarter. The game’s weekly revenue reached its peak at about $223 in the first week of January. Weekly active users ranged from approximately 2.3K to 4.9K, showing a slight downward trend over the quarter. Weekly downloads data was limited, with notable peaks in early February and late March.
For more detailed insights and data, visit Sensor Tower.